If you're talking about the lime green neon display on top of the elevator thing, then there's something wrong with your graphics as well. You're saying forcing the better AA settings is solving the issue but the framerate is unsatisfactory, right? I suppose is unavoidable for my graphics card, but at least in my case I've been able to fix it "theoretically". When I force other anti-aliasing tweaks through Nvidia Inspector I'm able to get rid of it at the cost of a very huge drop in the framerate. ![]() <_< I get that when I don't use antialiasing (or when I use the game's built-in). Sorry but my experience has showed me differently. Sorry we went through like 4 pages of discussion to get to this conclusion. I have put a large amount of time into the stuff related to this thread XD I honestly enjoy doing this kind of stuff as much as I enjoy playing games (weird, I know haha).Īnyway, it is unavoidable. I am also not very far into the game (like level 27 or 28 or something). I haven't seen it do that to anything other than the little screens, which I honestly think looks cool haha. ![]() I don't know why it does it, but you can't get around it. That just happens when you use anti-aliasing in this game lol. I know that it has a noticeable impact in the performance (although I didn't think it was necessary at first, but now I do) I play in virtual fullscreen mode with the default settings, but when I try any new setup I switch to true fullcreen. When I set the antialiasing I put it to high quality and as I say I don't get the shimmer anymore, but then it slows down, of course. I didn't care too much about this issue since the most obvious display was the block changer, but the problem is that the new area is basically composed of surfaces that do this and pairing that with that annoying fog, it drives my head into migraines. The jagged edges are also a bit annoying but well, I do digital art and I know that it's impossible to make a perfectly straight diagonal line with pixels It's possible that I'm making a huge deal out of something silly, but it's pretty much the only thing that jumps to my eyes when I play. Amudiscia's cubes don't show any noticeable shift either. ![]() When I use any sort of MSAA + SGSSAA setting (be it 2x, 4x or 8x) this effect dissapears, the surface is smooth and you gotta look really really carefully to notice any shifting in the texture at all. Something similar to this happens on Amudiscia cubes surfaces, but it's more difficult to catch on a screenshot because the details are very small. It happens just by moving the camera as well. You can see that the lime green banner there has this sort of waves that constantly shift as my position towards it changes. I suppose I don't need to point out the issue at all. ![]() This is with the game's default settings without touching anything in Nvidia Inspector. The block cnahger banner is pretty obvious even like that. I don't have any program to record it nor any place to upload, but I'll try to show it with screenshots. Yes we all know that you got an awesome GPU and that is better than mine. If you don't have anything useful to say you could keep your remarks to yourself. Dude, what the fuck is your problem? You've been all this time, wth your shitty attitude towards me.
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